Skip to content
07 / 12

Features

13 free

Options that attach to whatever Run Mode and Movement Mode you have chosen. Everything on this page is available to free accounts unless it says otherwise.

Catch Shiny(link to this section)Free

Catches any shiny it finds, whatever else it was doing. A shiny that appears during a money farm is still a shiny.

Leave this on. There is no scenario where you want the bot to walk away from one.

Anti AFK Shiny(link to this section)Free

Holds the encounter open when a shiny appears and alerts you, instead of catching it automatically — and keeps the account alive while it waits.

It does that by using an item from the Bag's Medicine tab periodically, so the game never sees you as idle and disconnects. Keep something cheap and harmless there for it: Antidote, Awakening, Burn Heal.

Use it when you would rather handle a shiny yourself — a safer ball, a status move, a specific approach.

If the shiny turns up in a horde, Catch Shiny hands over to this automatically: throwing balls into a horde is not something you want happening unattended.

Combined with the Discord alert this is the standard AFK shiny hunt: the bot hunts, and the moment it finds something your phone tells you.

IV 31(link to this section)Free

Checks IVs and keeps only Pokémon with a 31 in a stat you care about.

This turns a catching session into a breeding-stock session. Without it you get a box to sort by hand; with it, only the ones worth keeping.

Switch(link to this section)Free

Switches to a second Pokémon before throwing balls.

Your lead is built to fight; your catcher is built to catch — the right level to avoid KOs, the right moves, maybe a helpful ability. This lets you run both without compromising either.

Level 1st(link to this section)Free

Switches Pokémon so the first slot gains experience, for levelling something weak behind something safe.

Choose Poké Ball(link to this section)Free

Which ball the bot throws: Poké, Great, Ultra, Repeat, Dusk, Dive or Quick.

The bot finds your choice by name in the bag, so it needs to actually be in there. If it cannot find the one you picked it throws whichever ball the bag has highlighted rather than stopping — which is usually a Poké Ball. Worth knowing, because that looks like the setting being ignored when really the bag has run out.

Auto Lure(link to this section)Free

Keeps a lure active to raise the encounter rate, reapplying it when it expires.

Worth it on any hunt long enough to outlast one lure.

Auto Refill PP(link to this section)Free

Restores PP between encounters so a session does not quietly end when a move runs dry.

Set this before any unattended run. It is the most common cause of a session that "stopped for no reason".

Auto Leppa(link to this section)Free

Restores Sweet Scent PP specifically, using Leppa Berries.

Sweet Scent burns PP faster than anything else in the bot, which is why it gets its own option. If you are running Sweet Scent or Auto Sweet Scent, turn this on.

Skip Dialogue(link to this section)Free

Clears text boxes automatically. Without it the bot stops at the first NPC line and waits for you.

Skip Evolve(link to this section)Free

Cancels evolutions, so a levelling run does not change a team you configured deliberately.

Skip Learn Move(link to this section)Free

Declines new moves, so a carefully built moveset stays intact.

Auto Login(link to this section)Free

Logs back in automatically when the session drops, instead of leaving the bot sitting at a login screen for hours.

These docs are plain Markdown, so a correction is a one-line change. Spot something wrong? Tell us in Discord.